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W-Coin Token Game Introduces Controversial Inactivity Policy Ahead of Token Launch
Debate Sparks Over W-Coin’s New Inactivity Rule
W-Coin, a telegram-based tap-to-earn game, has raised eyebrows with its latest policy regarding inactive players. The game will now penalize users who do not log in for three consecutive days by burning 5% of their token supply each day until they return. This decision has divided the player base, with developers claiming it will encourage an active player community while critics question its fairness.
Details of the Inactivity Rule
Under W-Coin’s new rule, players who remain inactive for three days will see a 5% reduction in their token holdings every day until they log back in. The aim of this policy is to ensure that the in-game economy is influenced only by active participants, potentially boosting the token’s value. However, players have expressed concerns, especially casual users who may not log in daily.
Subscription-Based Immunity
Premium players subscribed to the W-Galaxy tier are exempt from the inactivity burn. There are two subscription tiers available—Lite and Complete—priced at 149 and 249 stars, respectively. Stars, the game’s virtual currency, can be purchased in bundles, making inactivity immunity a paid privilege.
Upcoming Token Launch and Airdrop
As W-Coin prepares for its token launch on TON in December, followed by a massive airdrop distributing 70% of the total token supply, players are being closely watched. The game conducted a snapshot in October to determine allocations, with another snapshot expected before the launch date. The airdrop aims to reward active and engaged players, but the strict inactivity penalty has sparked a variety of reactions among the player base.
Mixed Reactions
While some players see the potential for increased token value due to reduced supply as a positive outcome of the policy, others believe it unfairly penalizes casual participation in a gaming genre known for its low commitment demands.